It’s been a week where I managed to dedicate a lot of time to the website, and you’ve probably noticed it through the many news posts and overviews that have been published.
I realized that being able to work on the TBL project full-time would truly be a dream for me, maybe even bringing back the YouTube channel that’s been inactive for far too long, along with much more I could do.
For now, that remains a strong aspiration, one I feel I need to respect and fight to turn into reality. With that brief personal note out of the way, here’s the recap of all the new RPG and strategy game releases available on PC and consoles, featuring some of the biggest standout and most hyped titles, alongside lesser-known gems that could end up being exactly what many genre fans are looking for.
The invitation stays the same: join the new TBL Reddit channel, because it’s growing fast. Beyond finding every article I publish on the site, you’ll also discover fresh announcements, developers looking for feedback on their projects, and discussions with fellow strategy and RPG enthusiasts.
Every Single New RPG Release Of The Week
STARBITES
- Developers: IKINAGAMES
- Platforms: PC, PlayStation, Xbox
- Release Date: May 21, 2026
- Steam Page
STARBITES brings a brighter sci-fi flavor to this week’s RPG lineup, with IKINAGAMES and NIS America sending players to Bitter, a desert planet still scarred by a past space war.
The story follows Lukida, a young scavenger who digs through the sand for spaceship parts and relics, until the mysterious Oracle pulls her into a bigger journey involving rogue machines, aggressive AI, and buried secrets.
Combat sticks to a classic turn-based JRPG structure, but the mecha setup gives it a sharper identity. Each companion pilots a Motorbot, and those machines can be tuned with weapons, armor, engines, and cores gathered through exploration and battles.
The Driver’s High gauge adds a useful extra-turn wrinkle, letting characters act again once charged and break the normal timeline order.
Between desert expeditions, chapter bosses, new party members, and Delight City acting as a growing hub full of NPCs and hidden areas, STARBITES feels aimed at players who still enjoy old-school JRPG pacing, but want a bit of steel, sand, and machine tinkering in the mix.
Warhammer 40,000: Mechanicus II
- Developers: Bulwark Studios
- Platforms: PC, PlayStation, Xbox
- Release Date: May 21, 2026
- Steam Page

Warhammer 40,000: Mechanicus II takes the week into heavier tactical ground, with Bulwark Studios and Kasedo Games returning to the cold machine faith of the Adeptus Mechanicus while finally putting the Necrons on the other side of the command screen.
Released on May 21, 2026, the sequel is built around two playable factions and two narrative campaigns, with Magos Dominus Faustinius leading the Tech-Priests against Vargard Nefershah’s awakening dynasty.
Between turn-based battles, players fight for control of regions, manage resources, defend territories, upgrade leaders, and assemble mission forces from a wider roster of units. It still carries the original’s taste for grim techno-religious detail, but the sequel seems more interested in campaign pressure, faction identity, and battlefield destruction.
Brew or Die (E.A.)
- Developers: Crooked Road
- Platforms: PC
- Release Date: May 21, 2026
- Steam Page

Brew or Die slips a stranger, scrappier kind of fantasy trading grand kingdoms for guild licenses, dungeon errands, and the messy business of turning monster parts into potions.
Released on Steam in Early Access on May 20, 2026, Crooked Road’s RPG mixes exploration, crafting, management, and semi-turn-based battles, with players gathering rare plants, harvesting odd organic materials, and feeding that loot back into brewing recipes.
You head into dangerous locations, fight what lives there, come back with ingredients, then experiment with healing mixtures, combat tools, and weirder concoctions that can shape the next run.
There is a small-business layer under the fantasy grime too, since brewing is not just survival, but a way to earn money and build a reputation. For players who like their RPGs with a bit of alchemy, a bit of dungeon crawling, and a bit of “what did I just put in this bottle,” Brew or Die looks like one of the week’s more offbeat picks.
Voice of Belldona (E.A.)
- Developers: StoryCropStudio
- Platforms: PC
- Release Date: May 20, 2026
- Steam Page

Voice of Belldona keeps the deckbuilder thread going, but shifts it into a sci-fantasy setting where cosmic collapse, divine machines, corrupted robots, and summoned allies all feed into a more tactical run structure.
StoryCropStudio’s Early Access release landed on Steam on May 20, 2026, with the current build already offering more than 120 cards, over 50 blessings, recruitable allies, multiple regions, 40-plus narrative events, difficulty progression, and several build paths.
Players enter the Vortex Zone, choose routes, build their deck through combat and events, then place allies and manage battlefield control.
Rinsana and Griza also push different playstyles, with one favoring a more direct combat rhythm and the other leaning into summons and control.
The Dead Await (Out of E.A.)
- Developers: Shotx
- Platforms: PC
- Release Date: May 18, 2026
- Steam Page

The Dead Await leaves Early Access with the kind of wasteland RPG loop that makes every stop on the map feel like a bad idea you might still need to take.
Developed by Shotx Studio and published by indie.io, the 1.0 version is now available on Steam and the indie.io Store, adding Act III, new regions, settlements, underground facilities, elite enemies, bosses, random events, quests, recipes, loot, and late-game progression systems.
Its core mix is still survival RPG, caravan management, and deck-building combat, with players leading survivors through abandoned cities and hostile zones while managing hunger, supplies, sanity, injuries, and permanent losses.
The card side decides how each group handles combat, but the real problem comes from keeping the caravan alive long enough. Version 1.0 also adds Arena mode in Last Haven, Z-Tasks, Z-Coins, a Z-Shop, character skins, and the Vault Safe system for storing valuable gear across save files, giving the full release more structure beyond scavenging and firefights.
Battle Boss (Demo)
- Developers: ShyOpossum
- Platforms: PC
- Release Date: Q3 2026
- Steam Page

Battle Boss takes the monster-battling formula and flips the camera toward the person usually waiting at the end of the gym.
ShyOpossum’s demo, released on Steam on May 17, 2026, lets players spend a few in-game days running their own battlemon gym, where challengers show up hoping to beat the local boss and claim their moment.
The fun detail is that battles are only one side of the job. Between fights, players buy upgrades and decorations to make the gym more appealing, giving a light management layer wrapped around its trainer battles.
That gives Battle Boss a neat identity for anyone who ever played a creature-collector and wondered what life looked like from the other side of the badge gate.
Toward The Ice
- Developers: Dragon Dropper
- Platforms: PC
- Release Date: May 22, 2026
- Steam Page

Toward The Ice brings the recap back to old-school dungeon crawling, with Dragon Dropper building a first-person party RPG around grid movement, turn-based fights, random encounters, traps, treasure, and quest-driven exploration.
Released on Steam on May 22, 2026, it sends a six-character party into the frozen north to help a princess rescue her less-than-brilliant brother from Troll kidnappers.
Move tile by tile, read the map, manage resources, disarm or survive hazards, and push through more than a dozen maps while upgrading gear and shaping the party. The class system gives players ten options to mix across the full group.
For players who still have a soft spot for Wizardry-style crawlers and grid-based DRPGs, this one keeps the format clean and direct.
DONG WU: ODYSSEY
- Developers: Ogopogo
- Platforms: PC
- Release Date: May 21, 2026
- Steam Page

DONG WU: ODYSSEY closes the list with a harsher, more unusual kind of animal RPG, built around legendary beasts, succession wars, and party survival.
The game launched on Steam on May 21, 2026, with Dong Wu Studio and SapStaR Games framing it as a high-difficulty turn-based RPG where players form a four-member squad and fight through a thousand-year conflict shaped by nobles, Miasma, luck, and hard tactical calls.
Its anthropomorphic cast gives it a distinct visual hook, but the appeal seems to sit closer to Darkest Dungeon-style with the party’s fate hanging on composition, risk management, and how well each battle is read before things spiral.

