Gamescom 2026 is currently ongoing, and this year strategy games are having an unusual spotlight! We have Total War: Warhammer 40,000, a remake of Heroes of Might and Magic 3, a look at War for Westeros, and a new Tom Clancy’s turn-based strategy based on Rainbow Six: Siege. I have done this little write-up to highlight the best strategy games that every player should be on the lookout for!
Heroes of Might and Magic III Remake
It looks like the success of Heroes of Might & Magic: Olden Era has emboldened Ubisoft to drop doing modern audience slop fests like Assassin’s Creed Shadows and go back to releasing old-time bangers. Coming out in 2027, this remake of what’s considered the best Heroes of Might and Magic game of all time is a brand-new, completely rebuilt version of the classic while attempting to keep all the elements that made it special. The pretty, new 4K graphics are the most obvious, but the game will feature a new prologue, epilogue, and cinematic scenes. Online battles and hot-stea will also be on show, as will editing tools to create your very own maps. However, I’ll keep my expectations in check, because the trailer doesn’t look all that inspired, the gameplay looks a bit shoddy, the art style is way too bright, and everything looks so generic and lame.
Lego Skylines
Opposing the uninspired nature of Heroes 3: Remake, we have LEGO Skylines. Being created by Iceflake Studios and Paradox Interact, there’s not a ton of detail about it, but it’s LEGO; it looks exceptionally good and cozy, so I’m already interested. Given the Skylines subtitle and the fact that it’s being made by the same team behind Cities: Skylines II, I’m assuming this is going to be a city-builder. I know, what a crazy and bold prediction.
HUMANKIND 2
The first HUMANKIND was a rather forgetful title that failed to stand out amongst the 4X giants like Civilization, Endless Legend, and Old World. The concept of changing cultures mid-game wasn’t something players were interested in, and while that might have been due to a poor implementation of the concept, that sentiment was also reinforced by the same criticism being applied to Civilization VII en masse. Color me surprised when I went to read the Steam Page for HUMANKIND 2 and the selling point sounds very much the same: “Shape a civilization that is uniquely yours in HUMANKIND 2”. I’m with the people who agree that changing cultures mid-game isn’t something I’m really interested in. If I’m picking a country or culture, that’s the one I want to play for the whole game, and to experience History with it.

