It’s been almost a week since Invincible Vs was released. The base roster features a total of 18 characters to start with — those being Allen the Alien, Anissa, Atom Eve, Battle Beast, Bulletproof, Cecil Stedman, Dupli-Kate, Ella Mental, Invincible, Lucan, Monster Girl, Omni-Man, Powerplex, Rex Splode, Robot, Titan and Thula.
Evidently, players have already discovered quite a few issues with Invincible Vs so shortly after its launch. As such, the developers have released their first hotfix for the game to address some of these problems.
“The first Invincible VS hotfix patch is live!” said the Invincible Vs social media account on X. “Urgent fixes today, more comprehensive balance changes soon.”
One of these urgent fixes included the removal of an infinite that can be performed with Conquest. It was beginning to look like he’d be a strong candidate for best character in the game, but that could change now that his infinite has been removed.
Additionally, the developers are ensuring that players that rage quit are being properly punished for their behavior. They’re more likely to lose points for quitting out of a game too early.
A more comprehensive balance patch is apparently being worked on. We’ll just have to see how the meta shifts once that patch goes live.
Check it all out below:
The first Invincible VS hotfix patch is live!
👴 No more Conquest infinite
☀️ Quality of Life updates
🛠️ Multitude of bug fixesUrgent fixes today, more comprehensive balance changes soon.
Patch Notes here: pic.twitter.com/SH4sJB1Nb3
— Invincible VS (@InvincibleVS) May 5, 2026
• The Tutorial feed now shows the Motion Inputs correctly. Descriptive text still references Standard Inputs
• Default input for Taunt on Motion Inputs is updated to L+H (previously L+A1)
• You can now skip match intros
• Improved mouse focus/navigation when alt-tabbing on PC
• Conquest can no longer chain Jump Charged Medium into itself
• Conquest jumping charged Medium now scales correctly when repeated in the same combo
• Fixed how Rollback handles VFX.
• This should remove unintended strobe FX or lingering VFX when playing online, especially during Ultimate and Super animations.
• When an opponent disconnects during a match, the in-game messaging will now clearly state, “”Opponent disconnected. You win!” Reminder that you will always gain LP when an opponent disconnects.
• Players will always lose LP when disconnecting from a match
• Leaving a Ranked Match using the “Return to Main Menu” path now has clearer messaging indicating that you’re conceding the match and will lose LP
• Fixed an issue where players couldn’t join crossplay-disabled lobbies in some situations
• Several fixes related to Spectate
• Improved Motion Controls handling of Boosted Dash inputs (previously, if you plinked it would have unintentionally cost a full bar of Boost Meter when you were off by one frame with the input)
• Fixed bug that prevented motion input players from entering passwords for lobbies
• Setting Dummy in training mode to Jump should do a full jump instead of short hop now
• Fixed a bug where AI in Story Mode would get a 5% damage increase if Player 2 was set to motion controls in Local Versus
• Added messaging during the First Time User Experience to make it clear that replays from older versions of the game will be deleted
• Replays will now be sorted from new-to-old by default
• Fixed issues that caused multiple crashes
• Fixed several uncommon soft lock states
• Several localization fixes/updates
• Opening your Player Profile from Leaderboards now functions as expected
• Updated description of Active Tag Feint in the tutorial
• LP can sometimes take up to 30 seconds to verify on the backend after a disconnect (you should still always see it update on your next Match Found or reboot)
• PS5: Rarely, you will get no error message when an opponent disconnects
• Ranked LP is still gained/lost correctly when this happens
• Watching a full Replay will change your control scheme to the P1 control scheme from the replay
• Pop-up windows explaining moves in Tutorial don’t always adapt to Motion Inputs (left sidebar is always correct)
• Xbox: Subtitles are not working
• Missing notification when unlocking Viltrumite Omni-Man when completing the Story Mode on Hard difficulty

