Introduction
Slitherine and Frag Games are bringing the famous World War II tabletop game to PC. The developers spent time playing the physical game to ensure the digital version feels authentic and faithful to what makes Bolt Action the biggest World War 2 tabletop game in the world. The game uses the core ruleset from Warlord Games but adds features that only a computer can handle, like fog of war. The digital version will also have changes to the line of sight, the grid systems, and unit formations.
This article covers everything currently confirmed, including gameplay systems, factions, campaign structure, and details from the developer diaries.
What Is Bolt Action
Bolt Action is a turn-based tactical wargame set during World War II. It is based on the tabletop game created by Warlord Games, where players control squads, vehicles, and support units across historical battlefields. Set at a tactical level, the action will zoom in on the real battlefield of the Second World War, and you’ll be able to control individual squads and vehicles, not just abstract counters.
The digital version keeps the same core idea. Battles are smaller in scale, with a strong focus on positioning and careful planning. Each decision carries weight, and mistakes are difficult to recover from. This approach places the game firmly in the tactical strategy space rather than large-scale warfare.
Bolt Action will have high-fidelity 3D graphics and animations (from what we can gather from looking at the trailer and available screenshots), and will keep the iconic and beloved art style of the tabletop.
The Core Six Orders
The team hasn’t touched the fundamental gameplay loop and decision-making loop of the tabletop. Every turn, a unit receives one of six specific orders. These come directly from the tabletop rules.
- Fire: Stay still and shoot with full accuracy.
- Advance: Move and shoot with a slight accuracy penalty.
- Run: Move double the distance but give up your chance to fire.
- Ambush: Wait for the enemy to move and fire during their turn.
- Rally: Remove pins and debuffs.
- Down: Drop to the ground to become harder to hit.
The strategy involves choosing the right “verb” for the right moment. The PC version will display all modifiers, range penalties, and cover bonuses clearly on the screen, which sounds like a massive improvement for gameplay flow over the tabletop version.
The Order Die System and Command Friction
Bolt Action does not use a standard turn-based system where one player moves everything at once. Instead, every unit adds a die to a virtual bag. When a die is pulled, that side gets to activate one unit. This creates “Command Friction.” You never know if you will get to move your tank before the enemy anti-tank gun fires. This removes the mathematical certainty of most turn-based strategy games, and it’s one of the most beloved features of the tabletop.
Officers help manage this chaos. They can use the “Snap to Action” mechanic to activate nearby units immediately, bypassing the random draw. This allows for coordinated strikes or emergency retreats.
Pins, Morale, and Suppression
Units in Bolt Action do not just have health bars. They have morale. When a unit is shot at, it receives a “Pin” marker, even if no one dies. These pins make it harder for the unit to follow orders. If a unit has too many pins, it might fail an Order Test and refuse to move.
If a squad takes heavy losses, they must pass a Morale Check. Failing this check means the unit breaks and leaves the battlefield entirely. This system forces you to think about suppression as much as actual kills, and shows that taking suppressive actions can be more advantageous than going for a straight kill, every time. This also allows for a wider range of tactics.

From Tabletop To Digital
A digital adaptation of a renowned tabletop game is never easy, especially when you’re talking about a game as beloved and well-known as Bolt Action. What makes a tabletop special isn’t always what works on digital. While the team is clearly working to be as faithful as possible, the digital realm opens a world of possibilities they want to explore:
- Automated “bookkeeping”: Meaning that the game does all the calculations and tracking for you. No more guesswork if a squad is in range of an officer unit, hit percentages, or if a squad is pinned or not, providing instant feedback for quicker and more precise decision-making.
- Strict Grid System: The game features a tile system where 1 Tile =1 Inch, so a 6-inch Command range is 6 tiles, and a 12-inch run is 12 tiles. This is immediately apparent while playing.
- Grouped Activations: This is an option game mode to speed up multiplayer action, where a single “pull” from the virtual bag can represent multiple order dice, allowing for multiple activations.
- Fog of War: Doing fog of war in a tabletop environment is very much impossible, but it will be digitally attainable.
- Freedom to Create: With the Army Painter Tool, players will be able to customize their units whenever they want without having to spend a dime on new figurines.

Factions and Army Painter Tool at Launch
The game will launch with three core factions: the United States, Great Britain, and Germany. Each faction has unique units and special rules. For example, German officers have the “Blitzkrieg” ability, allowing them to activate more units during a Snap to Action.
The game includes an Army Painter tool. You can customize the look of your squads, vehicles, and weapons. While the launch focuses on Normandy and the Mediterranean, the developers have mentioned that other nations like the Soviet Union or Japan may arrive as future DLC content.

Campaigns and Game Modes
Bolt Action will feature a dynamic single-player campaign set during D-Day and the subsequent battles of Normandy. Your objectives evolve based on your performance in connected missions. There are also skirmish battles with randomized conditions to keep the gameplay fresh. Multiplayer is a major focus, allowing players to test their army lists against others online, and a ranking system will be present as well.
Release Date
At the moment, there is no information about a definite release date, but Slitherine has confirmed that the game is set to release in 2026.
I hope you enjoyed this deep-dive into Bolt Action, and I’ll keep coming back to update the article as soon as new information is available.
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