Town Hall 19 is just around the corner, and with the next major Clash of Clans update approaching, there is plenty for you to look forward to. Several details have already started surfacing through leaks and now with the Creator sneak peeks, and I think you are waiting for a full overview of what’s coming, so here I am to help.
Supercell has revealed the first major details, including the new Town Hall design, defensive modes, additional building levels, troop upgrades, and more. There is quite a lot to look forward to this time, with Town Hall 19 introducing some interesting changes to how your base defends itself.
Alongside the new levels, we are also getting a new Guardian Shrine, Firecracker and Spiky Tower defences, additional walls, and several quality-of-life improvements.
I’ve already covered some of the earlier leaks and confirmed changes, including the Star Bonus rework, new Magic Snacks, and Ranked Medals. Now, with the first creator sneak peek out, here’s everything we know so far about Town Hall 19 and what it is bringing to Clash of Clans.
Clash of Clans Town Hall 19: Everything we know
Design, upgrade cost, and new defences
Town Hall 19 is arriving with a new design and several additions to your village. According to the first creator sneak peek, upgrading to Town Hall 19 will cost 27 million Gold and take 13 days to complete.
The upgrade brings a Guardian Shrine, Firecracker defence, Spiky Tower, a fifth Air Defense, a 10th Spring Trap, and 25 additional wall pieces, taking the total number of walls to 350.
Town Hall itself now gets different defensive modes. Once upgraded, you can configure it between four options:
- Original: No defending troops.
- Barbarian Hall: 15 Barbarians defend the Town Hall.
- Archer Hall: 15 Archers defend the Town Hall.
- Wizard Hall: 4 Wizards defend the Town Hall.
The Barbarian Hall is available by default, while the Archer Hall unlocks once you upgrade Archers to level 15. Similarly, the Wizard Hall becomes available after upgrading Wizards to level 15.
These troops emerge from the Town Hall when the first eligible attacker gets within 13 tiles. They also use your researched troop levels, so upgrading your troops will directly influence your Town Hall’s defensive strength.
The three troop options also have different deployment patterns. Barbarians are released in waves of three, while Archers arrive in waves of four. Wizards, meanwhile, deal more damage, but only four are summoned.
Interestingly, the Town Hall building itself is still not considered a defence. The summoned troops act more like Clan Castle reinforcements. You can also switch between the available modes depending on your preference.
New Defenses: Guardian Shrine, Firecracker and Spiky Tower
Town Hall 19 also introduces three interesting defenses to your base: the Guardian Shrine, Firecracker defence, and Spiky Tower.
The Guardian Shrine is a new building where you can continue upgrading your Guardians and choose which one you want to use. It can be placed for free immediately after upgrading to Town Hall 19.
The Firecracker is a merged defence created by combining an Archer Tower and a Scattershot. Its rockets deal splash damage, while the sparks that follow them can damage units behind the initial targets. It can attack both ground and air troops.
The Spiky Tower works quite differently. It only attacks when an enemy unit hits it, and the damage it deals is based on the hit points of the attacking unit.
New spell: Heroic
Another interesting addition is the Heroic Spell, which becomes available at Town Hall 17 after upgrading your Spell Factory to level 10.
The spell provides troops with damage reduction, additional movement speed, and the ability to move through walls. This could open up some interesting attack strategies, particularly when trying to push through heavily defended sections of a base.
New Squad system and special abilities
Another major addition revealed in the creator sneak peek is the new Squad system. Squads are groups of troops that you can deploy together with a single tap. They unlock at Town Hall 8, and there will be 12 different Squad variations available at launch.
While you can use Squads across different Town Hall levels, reaching Town Hall 19 allows you to upgrade them and unlock special abilities.
This should give you another way to build your attacking strategies without having to deploy every troop individually. More details about the different Squads and their abilities are expected in the upcoming creator sneak peeks.
New levels for troops, heroes, and buildings
Town Hall 19 is expected to bring a new round of level upgrades. Leaks point to five additional levels for all Heroes, along with new levels for several troops and spells.
The leaked list includes Lava Hound, Baby Dragon, Head Hunter, Healer, Balloon, Thrower, Wall Breaker, Barbarian, Minion, Ruin Witch, Witch, Wizard, Dragon, Miner, Electro Dragon, Dragon Rider, and Flame Flinger. Poison Spell and Totem Spell are also listed.
Resource buildings are expected to receive upgrades too, including Gold Mines, Elixir Collectors, and Dark Elixir Drills.
Troop combining could be coming
One particularly interesting rumour suggests that Town Hall 19 could introduce a troop-combining feature. The leaked example mentions combining a Barbarian with an Archer, or a Dragon with a Baby Dragon, to create different troop combinations.
There is no official confirmation of this feature yet, so we’ll have to wait for Supercell to reveal more.
Confirmed changes coming in the next update
While the Town Hall 19 details above are based on leaks, Supercell has officially revealed several changes for the next update. These include a reworked Star Bonus, new Magic Snacks, and a new Ranked Medals system.
Star Bonus is getting reworked
The Star Bonus will no longer depend on your Ranked League. Instead, rewards will be based on your Town Hall level, with Supercell setting them at levels previously earned by top players at each Town Hall.
You’ll also receive additional rewards as you progress through your daily Star Bonus. Reaching two stars grants a Battle Bake, while completing all five stars gives you the usual resources along with a random Magic Snack from a five-star Snack Pack.
Your League Bonus, however, will remain tied to your Ranked League. The requirement of collecting five stars and the ability to stack one additional Star Bonus for a day will also stay the same.
New Magic Snacks
The update introduces new Magic Snacks that offer temporary benefits. Here’s what you can expect:
| Magic Snack | Effect |
|---|---|
| Battle Bake | Doubles, triples, or quadruples loot from your next attack, depending on the version |
| Loot Cart Lolly | Triples the resources collected from your next three Loot Cart collections |
| Clan Castle Slice | Provides Clan Castle reinforcements for your next three battles |
| Star Bonus Snack | Makes the Home Village Star Bonus available again for 48 hours |
Battle Bakes apply to one attack each, and multiple uses stack as separate boosted battles. The Loot Cart Lolly uses one charge per collection, while the Clan Castle Slice is used after your regular Clan Castle Cake expires.

Magic Snacks will also automatically activate if you don’t use them before their activation period expires.
Ranked Medals and a new Prestige Shop
Ranked Medals are also arriving as a new reward system. The number you can earn each week will depend on your Ranked League and performance, with higher leagues offering more medals.
You can spend these medals in the new Prestige Shop, which brings together rewards previously associated with Ranked, Sparky Stones, and Clan War League medals. The initial selection includes new emotes, with more rewards expected to arrive later.
New emotes
Emotes are being introduced as a way to react to battle results. You can set them to appear after different attack and defence outcomes, including one-star, two-star, and three-star results.
Emotes come in sets of four, with a bonus emote unlocked after collecting the complete set. Ranked emotes will also be available through the Prestige Shop, based on your league achievements.
They won’t appear during live battles, and only one emote can appear per attack or defence.
When is Town Hall 19 arriving
Supercell has yet to confirm the exact release date for Town Hall 19. However, given the timeline of the creator sneak peeks and the challenges, I’m guessing the release is going to be sometime between November 16 and 18, 2026.
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