It’s been nearly two months since Ingrid and an accompanying patch was released for Capcom’s Street Fighter 6. This marked the conclusion for Season 3 content.
Like all previous DLC fighters before her, it was possible to become Ingrid’s student within World Tour in order for the player avatar to inherit her moveset. However, a message within the patch notes also revealed that Ingrid would be the final character that would receive this treatment for World Tour.
“Note: Ingrid is the final character to be added to World Tour mode. All World Tour content updates will remain available,” outlined the patch notes.
“Note: Ingrid is the final character to be added to World Tour mode. All World Tour content updates will remain available.” — Street Fighter 6 patch notes
Knowing that this was the last hurrah for World Tour mode, the developers decided to use Ingrid’s powers to resolve a major plot point concerning Bosch’s fate. This essentially retconned the main events of the single player mode’s story.
Due to this, Bosch is now set to become a playable character within Street Fighter 6 via Season 4. However, Bosch will be added with a moveset that is unique to what players observed during World Tour.
“And for Bosch, for those who did enjoy World Tour, he was one of Luke’s disciples. And while you were able to fight against him and you were able to see his fighting style through World Tour, he will have a completely different style from World Tour,” previously said Takayuki Nakayama on the matter. “So, you can expect something unique, different from that.”
Speaking with Japanese publication Gamespark, Street Fighter 6 Director Takayuki Nakayama was asked about the decision to move away from World Tour content. During this exchange, Nakayama was asked about the possibility of further developing Street Fighter 6’s story outside of World Tour.
“That said, when it comes to serving as an entry point into fighting games and fulfilling a tutorial-like role, I think World Tour was able to play a meaningful part.” — Takayuki Nakayama
“I’d really like to do it. That’s my hope, at least… (laughs). The development staff also loved World Tour, so we do have a strong desire to make one,” said Nakayama.
“However, due to various circumstances, some aspects have become a bit difficult. That said, when it comes to serving as an entry point into fighting games and fulfilling a tutorial-like role, I think World Tour was able to play a meaningful part.”
In an interview with IGN, Nakayama further elaborated that the development team wanted to continue to expanding on, but it seems that they’re now looking into other things for Street Fighter 6 now.
“And in terms of what we want to do moving forward from here, there’s a lot. Specific details that we can share at this moment is going to be quite difficult in terms of World Tour,” said Nakayama.
“But besides from that, there are other things that we are currently looking into, and hopefully we’ll have more to share at a later date.” — Takayuki Nakayama
“This is something that we wanted to continue expanding upon. But besides from that, there are other things that we are currently looking into, and hopefully we’ll have more to share at a later date.”
Following this, Nakayama was then asked about single player content for Street Fighter 6. Specifically, a question was posed about whether or not the future was bright for solo play in Capcom’s fighting game.
“Yeah. I mean, there’s a lot of things that we want to do. Certain things are out of their control. Just because we want to do something doesn’t necessarily mean they can be realized,” responded Nakayama.
“But we hope that we can deliver – and there’s a lot new players – So we hope that we can accommodate to those people’s needs.”

